VAXA team

Creative operators.

A small senior team built around direction, art, VFX, and launch craft.

Strategy matters. Tools matter. But the work still needs people with taste — the ones who decide what a product should feel like before the market has words for it.

Start a launch
02Art direction

Josh Grieve

Art Director

Shapes the visual language: frames, systems, typography, and the taste layer that makes a launch feel intentional instead of assembled.

Visual systemsCampaign artDesign craft
03Creative direction

Huy Vu

Creative Director

Turns positioning into filmable creative: the angle, the scene, the sequence, and the emotional logic that carries the launch.

Creative directionStoryLaunch concepts
04VFX

Spencer Ho

VFX Senior Artist

Builds the invisible and impossible: product VFX, interface moments, cleanup, polish, and the visual proof that makes hardware feel real before it ships.

Product VFXCompositingLaunch polish